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How to Make Times Tables Stick (Games, Not Drills)

Flashcards work for some kids and bore the rest into resistance. Here's how to build times tables fluency through play instead of repetition alone.

Times tables are one of the few things in primary maths that genuinely need to be memorised. There's no way around some repetition. But it doesn't have to mean flashcards at the kitchen table every evening.

Start with the patterns, not the whole grid

Teaching all twelve tables as one undifferentiated block is overwhelming. Start with the easy patterns first: the 2s (just doubling), the 10s (add a zero), and the 5s (they all end in 0 or 5). These three alone cover a good chunk of the grid and build early confidence.

Then teach the tricks

  • The 9s finger trick. Hold up ten fingers; for 9×3, fold down the third finger. The fingers on either side show the answer: 2 and 7, so 27.
  • The 11s pattern. Up to 11×9, just repeat the digit: 11×3 is 33, 11×7 is 77.
  • Doubling for the 4s. 4× is just double the 2× answer.
  • The 6×6 to 9×9 "hard core." These are genuinely the ones needing the most practice. Isolate them once the rest are solid.

Games that build real fluency

  • Times table war. Two players flip two number cards each, multiply, and highest answer wins the round.
  • Around the table. Sit in a circle and go around counting up a times table, one number per person. Anyone who hesitates restarts the round.
  • Grid bingo. A bingo card of answers; call out multiplication questions and cross off the matching answer.
  • Beat the clock. A one-minute sheet of mixed questions from tables already taught; track improvement over the same sheet, not against other kids.

Keep it short and frequent

Five focused minutes daily beats a single long session on the weekend. Times tables are a fluency skill, closer to learning an instrument than learning a fact. Regular short practice builds the automatic recall that a single cramming session never will.

Turning drills into a game

Repetition sticks best when it doesn't feel like repetition. TinyThinkLabs can wrap times tables practice inside a proper game, matched to exactly which tables your child is working on.